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Problem with crosshairs and x, y, and z planes

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Hi, I am having a weird problem in 2006 LT.  I received a drawing from someone who has a later, non LT versio.  They saved theirs so I could open it in mine. After working in their drawing for a while, I decided to save as and create my own copy.  I worked in the new drawing for a while, and one day I opened it and noticed that my crosshairs are at a weird angle and my UCS icon is not normal.  Since I could not figure out how to fix it, I decided to copy all my work into the old drawing.  When I did, it comes in as a line.  I checked the work in the new drawing, and all the lines are drawn on the xz plane instead of the xy plane.  I know that LT is not supposed to have 3D, but that is what is going on. BTW, the xz problem only seems to be affecting model space.  I managed to get my crosshairs back to vertical/horizontal in model space, but now they are skewed in PS.   I have attached the drawing.  Any ideas how to convert the z axis back to y ? Thanks.


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